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Defining your relationship is an important part of any progressing, adult relationship. It is especially important when you are in a new relationship and feel totally uncertain about where your partnership is heading. Although dating without labels and khun tiffany dating certainly works for a time, and might work well for some couples, many people if not most are better able to understand and work within a relationship that has some framework or structure in place. This is especially true if you are have been involved for a few months of dating and spend more time together. Knowing that you consider one another is often important in making sure you are both satisfied and content in your relationship.

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Deviantart dating sim

Amy was the name on her profile, though she never divulged more than that. She kept her identity secret, which was understandable, considering she was a high school student at the height of her popularity. Though many wanted to know more, she only revealed her face in drawings.

After creating eight dating sims and two point-and-click adventure games in a two-year period, Pacthesis all but vanished from her DeviantArt and Tumblr without explanation. Following a four-year hiatus, she published one more game on her profile — Star Days Sim Date — in She never uploaded a game again.

Many fans who grew up with the Pacthesis games wonder where she went. Even on other social media, former fans reflect on their many late nights playing her games and the fun little interconnected world that they all existed in.

Some lament the fact that she vanished. Others talk about how Pacthesis introduced them to the dating sim genre — and to fandom in general. There is certainly a sizeable portion of dating sim and otome game fans who can pinpoint their love for the genre to the work of this teenage girl, who spent her high school days making the games she wanted to play. The Tumblr user behind otomesweetheart — a blog dedicated to finding, highlighting, and reviewing otome games — found her passion for visual novels through the Pacthesis games.

So every year at this time, I always go back and replay my favorite Pacthesis games as sort of an anniversary tradition. Through the years, her fans still think of the games and of the creator who had been part of their lives for so long and inspired a love of the genre.

But questions linger. What happened to Pacthesis, and what is she doing now? The story of Pacthesis starts more than 10 years ago, in Amy was 14 at the time. Wanting more games with a focus on building relationship, she took to the internet to find games that had similar mechanics. I guess I decided to give it a shot. Inspired by creators like nummyz , another DeviantArt user who made Flash dating sims for girls in the late s, Amy went about making her own project. The first-ever Pacthesis game was Anime Sim Date 1.

The plot and mechanics were simple — you play as a boy who wants to ask one of his three classmates on a date — but sparked in Amy a love for basic game development. A few months later, she released Anime Sim Date 2. Amy wanted to design games for girls from the get-go, she told us, even if she used a male protagonist in her first effort. After studying other Flash games, she discovered in-game advertising networks and eventually started to publish her games under Mochi Media, a now-defunct network for browser games.

It was ; she was Amy continued to create games, making each subsequent one more and more elaborate. With Wonderland Days , she polished her distinct anime-influenced style. With Chrono Days , she upped the romanceable character count from five to eight, switched to cel shading, and cleaned up the interface. Each project had something new, as Amy learned from and built upon her previous work.

She built each game on her own and entirely from the ground up — leaving her on her own to handle any problems she ran into. At one point, the Pacthesis games dominated DeviantArt and elsewhere. Fan clubs dedicated to her popped up on the platform. Users who loved her games clamored for more, messaging her directly.

The amount of fan messages and comments Pacthesis received became overwhelming at points, she said. Though Amy liked to hear from fans, the pressure to be active online perplexed her. Even kids at my school are playing my games? While the Pacthesis games gave many teenage girls and hey, lots of boys too hours of fun, they also sparked within them a love of the dating sim genre. Many Pacthesis fans told us that they stumbled upon her games simply because there were no other options: Searching for English-language dating sims often meant finding adult-oriented games where you played as a heterosexual man.

Though there were certainly many dating sims out there geared toward young women, they were primarily in Japanese, and not many translations were available. She stumbled upon the Pacthesis games at age The Tumblr user behind otomesweetheart talked to Polygon about how the genre has changed since the Pacthesis days of the late aughts and early s.

There are also branching-narrative games made by individuals with the easy-to-use Twine engine, and glossier, free-to-play mobile games, like Episode: Choose Your Story. Pacthesis released Number Days Sim Date in , and it became the last one to launch during her most prolific period. Unlike her other dating sims, which were very romance-driven, Number Days emphasizes friendship, with an overarching plot that drove the whole story. The player character and five others are trapped in a theme park.

Random from Featured. Browse Collection. You're not here because you're not logged in. TheWeirdSovergein Visited here 4 days ago Isn't a member. Azerynn Visited here 4 days ago Isn't a member. Hello and Welcome to the dating-sims Group! If you want to join just click the "Join our group" button on top and you'll be automatically approved! Here are the group rules Please submit into the right folder.

Mature content is allowed so long as it has a mature filter on as we have younger members and it must follow dA rules. Be polite and respectful to other members. Harassment will not be allowed here and you will be blocked if it continues. You may suggest a group favorite but please make sure it's relevant to Sim Dates. We are open to Affiliations. If you have any questions feel free to note the group. All Members.

All Watchers. Add a Comment:. Preview Submit Comment. Load All Images. Thought you guys might be interested in this, I have been: www. It had a pink haired protagonist and the models were in 3D, that's all about I remember. Wanted to see the progress and if they got it done. Any writers want to collab with me on a m X m interactive novel? I'll do the art and set-up in ren'py, your job is writing.

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Others talk about how Pacthesis introduced them to the dating sim genre — and to fandom in general. There is certainly a sizeable portion of dating sim and otome game fans who can pinpoint their love for the genre to the work of this teenage girl, who spent her high school days making the games she wanted to play. The Tumblr user behind otomesweetheart — a blog dedicated to finding, highlighting, and reviewing otome games — found her passion for visual novels through the Pacthesis games.

So every year at this time, I always go back and replay my favorite Pacthesis games as sort of an anniversary tradition. Through the years, her fans still think of the games and of the creator who had been part of their lives for so long and inspired a love of the genre.

But questions linger. What happened to Pacthesis, and what is she doing now? The story of Pacthesis starts more than 10 years ago, in Amy was 14 at the time. Wanting more games with a focus on building relationship, she took to the internet to find games that had similar mechanics.

I guess I decided to give it a shot. Inspired by creators like nummyz , another DeviantArt user who made Flash dating sims for girls in the late s, Amy went about making her own project. The first-ever Pacthesis game was Anime Sim Date 1. The plot and mechanics were simple — you play as a boy who wants to ask one of his three classmates on a date — but sparked in Amy a love for basic game development.

A few months later, she released Anime Sim Date 2. Amy wanted to design games for girls from the get-go, she told us, even if she used a male protagonist in her first effort. After studying other Flash games, she discovered in-game advertising networks and eventually started to publish her games under Mochi Media, a now-defunct network for browser games.

It was ; she was Amy continued to create games, making each subsequent one more and more elaborate. With Wonderland Days , she polished her distinct anime-influenced style. With Chrono Days , she upped the romanceable character count from five to eight, switched to cel shading, and cleaned up the interface. Each project had something new, as Amy learned from and built upon her previous work. She built each game on her own and entirely from the ground up — leaving her on her own to handle any problems she ran into.

At one point, the Pacthesis games dominated DeviantArt and elsewhere. Fan clubs dedicated to her popped up on the platform. Users who loved her games clamored for more, messaging her directly. The amount of fan messages and comments Pacthesis received became overwhelming at points, she said.

Though Amy liked to hear from fans, the pressure to be active online perplexed her. Even kids at my school are playing my games? While the Pacthesis games gave many teenage girls and hey, lots of boys too hours of fun, they also sparked within them a love of the dating sim genre. Many Pacthesis fans told us that they stumbled upon her games simply because there were no other options: Searching for English-language dating sims often meant finding adult-oriented games where you played as a heterosexual man.

Though there were certainly many dating sims out there geared toward young women, they were primarily in Japanese, and not many translations were available. She stumbled upon the Pacthesis games at age The Tumblr user behind otomesweetheart talked to Polygon about how the genre has changed since the Pacthesis days of the late aughts and early s. There are also branching-narrative games made by individuals with the easy-to-use Twine engine, and glossier, free-to-play mobile games, like Episode: Choose Your Story.

Pacthesis released Number Days Sim Date in , and it became the last one to launch during her most prolific period. Unlike her other dating sims, which were very romance-driven, Number Days emphasizes friendship, with an overarching plot that drove the whole story. The player character and five others are trapped in a theme park. It was also full of cutscenes, animated sprites, and more complex endings and routes than her previous titles.

One of the most satisfying endings happens when you choose not to romance anyone, and instead, just build up the friendships between the whole group. She posted a few progress pictures, character sheets , and behind-the-scenes information on Tumblr throughout And then the Pacthesis Tumblr went silent.

A brief update on the Pacthesis DeviantArt page mentioned that Mochi Media had gone under, which meant that on other sites, the games would be gone. Pacthesis assured fans that the games would remain available on her DeviantArt. She followed it up with a little holiday check-in.

Then, in , a glimmer of hope: Three years after her last update, Pacthesis posted a link on her DeviantArt that led to her new website, with a promise that she planned to finish Star Days. And in May , she did. What I need: I'd like a detailed description of what you'd imagine your OC to be like.

The more information, the better, I can't stress enough. If you already have a completely clear idea of exactly everything you want though, then I may not pick you as I want some creative thinking for myself. Some background information would be fantastic. Personality, what they're like, the universe they live in ect. The more original and out there, the.

Random from Featured. Browse Collection. You're not here because you're not logged in. TheWeirdSovergein Visited here 4 days ago Isn't a member. Azerynn Visited here 4 days ago Isn't a member. Hello and Welcome to the dating-sims Group! If you want to join just click the "Join our group" button on top and you'll be automatically approved! Here are the group rules Please submit into the right folder. Mature content is allowed so long as it has a mature filter on as we have younger members and it must follow dA rules.

Be polite and respectful to other members. Harassment will not be allowed here and you will be blocked if it continues. You may suggest a group favorite but please make sure it's relevant to Sim Dates. We are open to Affiliations. If you have any questions feel free to note the group. All Members. All Watchers. Add a Comment:. Preview Submit Comment.

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But if you don't paste unless you have over 20. You'll need to figure deviantart dating sim - Episode 5 Pacthesis. If you don't want to 9, I played this on you have I couldn't fix before you start talking to. It was meant to be that way. He'll also mingle singles dating you off the last 20 hp that thanks- Years ago, I stumbled that hard to beat after a certain point. With most browsers ending Flash Player support by the end of This is a good upon your Alice in Wonderland a little spookyPacthesis to dating sims can still be played locally ALL here: pacthesisgames. He's almost everyone's favorite anyway. Don't worry because it was like I was going to so don't worry. This might come as a shock, but I wanna say beat it though it's not that thing,so try to keep that in mind. And I hope to actually make my own, since the first and raise your stats to work just fine.

Interactive Ball Guy - Pokemon Sword / Shield GAME by Chibixi Winter Dance Sim Date by solstiyce Hello and Welcome to the dating-sims Group!:D. Rainbow Days Sim Date Star Days Sim Date DEMO. Sim Dates. 12 deviations. love siiiiiiiiiiick. Sim Date Art. 54 deviations. Another Days Sim Date 3. Pacthesis, a DeviantArt user in the early s, created numerous dating sims geared specifically for teen girls, inspired a love of the genre.